Strength (sometimes called Combat Strength) is a rough measurement of the fighting prowess of a unit in the Civilization games.
Prior to Civilization IV, Strength was divided into "Attack" and "Defense." Civilization V introduced different types of Strength for melee and ranged attacks, and Civilization VI introduced three new types of Strength.
Civilization V
Civilization VI
Civilization: Beyond Earth
Other games
Strength is not present in (or the article has not been created for) the following games :
Game | Article |
---|---|
Civilization | Strength (Civ1) |
Civilization II | Strength (Civ2) |
Civilization III | Strength (Civ3) |
Civilization IV | Strength (Civ4) |
Civilization Revolution | Strength (CivRev) |
Civilization Revolution 2 | Strength (CivRev2) |
CivWorld | Strength (CivWorld) |
Freeciv | Strength (Freeciv) |
Civilization: Call to Power | Strength (CTP1) |
Call to Power II | Strength (CTP2) |
C-evo | Strength (C-evo) |
Sid Meier's Colonization | Strength (Col) |
FreeCol | Strength (FreeCol) |
Civilization IV: Colonization | Strength (Civ4Col) |
Sid Meier's Alpha Centauri | Strength (SMAC) |
Starships | Strength (Starships) |