Does the 1 gold maintence cost only apply when the road is within your borders? What happens if I build a road that goes outside my borders, does that still cost me maintence? This page could use some clarification on that. Teksura (talk) 21:33, May 19, 2014 (UTC)

If a road is within the borders of a city, the owner of the city pays the upkeep. No matter who build the road. This make a pretty disloyal exploit to sink another player's economy : sign an open border treaty, send in some workers and build roads or even better : railroads. The player will lose 1 (2 with RRs and half of that if he took the right social policies) gold per turn per hex you changed, all that with no diplomatic penalties. For a fully-developped city (full radius of 5) with all hexes buildables and filled with railroads, it can go up to 180 gold per turn. Of course it's almost impossible to pay such expenses and that will most likely cripple his science as well. The more cities a player has, the more damage you can do to his economy ;-)

Out of a city I don't know exactly. If you link your cities, having roads near your cities you pay for it but I can not say when you lose a city. Does the road builder pay or the nearest city's owner ? It will have to be tested, if it is the nearest city's owner this will make the former exploit even more potent. Scarfacemperor (talk) 13:28, August 15, 2014 (UTC)