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Tile (Civ6)

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BackArrowGreen Back to Civilization VI
Hexagonal tiles are the basic quantum of location in Civilization VI. All units, cities, districts, improvements, and wonders are located on a particular tile.

Every tile has terrain with possible features, and have an overall Appeal rating. Tiles are assigned to particular continents during map generation for geographical organization. The usage of Lenses on the UI allows players to view more detailed information on tiles.


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Civilization VI [edit]

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformation

Concepts
AmenitiesBarbariansCity (HousingPopulation) • CombatDiplomacy (GossipWarmongering) • EspionageEureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTrade RoutesVictory

Statistics
Civ6Culture CultureCiv6Faith FaithCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cards