Tile improvement

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Tile improvements are procedures that one or more of your types of unit can carry out in your city or colony radius or even beyond. They nearly always improve one or more aspects of production, movement, or defensive strength.

The most common tile improvements are roads, farms or irrigation, and mines, which can be found in all the Civilization games, usually performed only by settler or engineer or worker units. In Colonization games, any colonist can build roads, clear forests, and plow cleared land. In Call to Power, a portion of industrial production set by the player is transferred to a public work reserve which is spent on tile improvement.


Main article: Tile improvement (Civ1)

Civilization IV

Main article: Tile improvement (Civ4)

Civilization V

Main article: Tile improvement (Civ5)

Civilization VI

Main article: Tile improvement (Civ6)

Civilization: Beyond Earth

Main article: Tile improvement (CivBE)

Other games

Tile improvement is not present in (or the article has not been created for) the following games :

Game Article
Civilization II Tile improvement (Civ2)
Civilization III Tile improvement (Civ3)
Civilization Revolution Tile improvement (CivRev)
Civilization Revolution 2 Tile improvement (CivRev2)
Freeciv Tile improvement (Freeciv)
Civilization: Call to Power Tile improvement (CTP1)
Call to Power II Tile improvement (CTP2)
C-evo Tile improvement (C-evo)
Colonization Tile improvement (Col)
FreeCol Tile improvement (Freecol)
Civilization IV: Colonization Tile improvement (Civ4Col)
Sid Meier's Alpha Centauri‎ Tile improvement (SMAC)

Future Technology (CivRev)This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may like to go back and edit it so that it points to the desired specific page.

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