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Civ6 Saka Horse archer concept art

Saka Horse Archer concept art

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The following are lists of units in Civilization VI and its expansions.

By era   By class   Scenario-specific units    

Combat[]

All military units can initiate combat and defend. Land military units occupy the land combat layer in the game, while naval military units occupy the naval combat layer and air units occupy two distinct air layers: an air combat layer and aerodrome layer. Within each combat layer, only one unit can occupy each tile. When embarked, land combat units occupy an embarked layer along with civilian and support units. They cannot initiate attacks against naval units or other embarked units while embarked but can defend. Nuclear weapons cannot be deployed as military units and operate uniquely.

Era Ancient Classical Medieval Renaissance Industrial Modern Atomic Information
Land Recon Scout
Scout
Skirmisher
Skirmisher GS-Only
Ranger
Ranger
Spec Ops
Spec Ops R&F-Only

Replaces Scout
Okihtcitaw
Okihtcitaw R&F-Only
(Cree)

Replaces Skirmisher
Warak'aq
Warak'aq GS-Only
(Inca)

Replaces Ranger
Highlander
Highlander R&F-Only
(Scotland)
Land Ranged Slinger
Slinger
Archer
Archer
Crossbowman
Crossbowman
Field Cannon
Field Cannon
Machine Gun
Machine Gun

Replaces Crossbowman
Voi Chiến
Voi Chiến[2]
(Vietnam)

Standalone Unique
Crouching Tiger
Crouching Tiger
(China)

Replaces Field Cannon
Hwacha
Hwacha R&F-Only
(Korea)

(Replaced by Hwacha in Renaissance Era)
Land Melee Warrior
Warrior
Swordsman
Swordsman
Man-At-Arms
Man-At-Arms[3]
Musketman
Musketman
Line Infantry
Line Infantry[3]
Infantry
Infantry
Mechanized Infantry
Mechanized Infantry

Replaces Warrior
Eagle Warrior
Eagle Warrior
(Aztec)
Gaesatae
Gaesatae[4]
(Gaul)

Standalone Unique
Sabum Kibittum
Sabum Kibittum[5]
(Babylon)

Replaces Infantry
Digger
Digger[8]
(Australia)
Land Anti-Cavalry Spearman
Spearman
Pikeman
Pikeman
Pike and Shot
Pike and Shot R&F-Only
AT Crew
AT Crew
Modern AT
Modern AT

Replaces Spearman
Hoplite
Hoplite
(Greece)

Replaces Pikeman
Impi
Impi R&F-Only
(Zulu)

Replaces Pike and Shot
Carolean
Carolean GS-Only
(Sweden)
Land Heavy Cavalry Heavy Chariot
Heavy Chariot
Knight
Knight
Cuirassier
Cuirassier GS-Only
Tank
Tank
Modern Armor
Modern Armor

Standalone Unique
War-Cart
War-Cart
(Sumeria)

Replaces Horseman
Hetairoi
Hetairoi[6]
(Alexander)

Standalone Unique
Varu
Varu
(India)
Land Light Cavalry Horseman
Horseman
Courser
Courser GS-Only
Cavalry
Cavalry
Helicopter
Helicopter

Standalone Unique
Barbarian Horseman
Barbarian Horseman
(Barbarians)

(Replaced by Hetairoi in Heavy Cavarly class)

Replaces Courser
Black Army
Black Army GS-Only
(Matthias Corvinus)

Standalone Unique
Replaces Courser GS-Only
Oromo Cavalry
Oromo Cavalry[11]
(Ethiopia)

Standalone Unique
Malón Raider
Malón Raider R&F-Only
(Mapuche)

Standalone Unique
Mountie
Mountie GS-Only
(Canada)
Ranged Cavalry[13]
R&F-Only

Standalone Unique
Barbarian Horse Archer
Barbarian Horse Archer
(Barbarians)
Replaces Heavy Chariot
Standalone Unique GS-Only
Maryannu Chariot Archer
Maryannu Chariot Archer
(Egypt)[14]

Standalone Unique
Saka Horse Archer
Saka Horse Archer
(Scythia)[14]

Standalone Unique
Keshig
Keshig R&F-Only
(Mongolia)
Land Siege Catapult
Catapult
Trebuchet
Trebuchet[3]
Bombard
Bombard
Artillery
Artillery
Rocket Artillery
Rocket Artillery

Replaces Trebuchet
Domrey
Domrey[7][15]
(Khmer)
GDR
GS-Only
Giant Death Robot
Giant Death Robot

Replaces Caravel
Nau
Nau[16]
(Portugal)

Replaces Quadrireme
Dromon
Dromon[4]
(Byzantium)

Replaces Frigate
Jong
Jong[15]
(Indonesia)

Replaces Frigate
De Zeven Provinciën
De Zeven Provinciën R&F-Only
(Netherlands)
(Also replaced by Jong in Medieval Era)

Replaces Battleship
Minas Geraes
Minas Geraes
(Brazil)

(Replaced by Minas Geraes in Industrial Era)

Replaces Privateer
Barbary Corsair
Barbary Corsair
(Ottoman)

Replaces Privateer
Sea Dog
Sea Dog
(England)
(Also replaced by Barbary Corsair in Medieval Era)

Replaces Submarine
U-Boat
U-Boat
(Germany)
Air Fighter Biplane
Biplane
Fighter
Fighter
Jet Fighter
Jet Fighter

Replaces Fighter
P-51 Mustang
P-51 Mustang
(America)
Air Bomber Bomber
Bomber
Jet Bomber
Jet Bomber
Nuclear Weapons Nuclear Device
Nuclear Device
Thermonuclear Device
Thermonuclear Device

Support Units[]

Support units can be destroyed by hostile enemy units when undefended by military units. Additionally, some military units can use priority targeting to damage support units even when they are defended by a military unit.

In the base game and Rise and Fall, Battering Rams upgrade directly to Medics. Siege Towers are unlocked with Construction in the Classical Era.

In Gathering Storm, Battering Rams upgrade into Siege Towers. Siege Towers are unlocked with Machinery in the Medieval Era. The Gathering Storm upgrade paths and eras are shown below.

Type Ancient Medieval Industrial Modern Atomic Information
Land Combat Battering Ram
Battering Ram
Siege Tower
Siege Tower
Medic
Medic
Supply Convoy
Supply Convoy R&F-Only
Land Siege Observation Balloon
Observation Balloon
Drone
Drone R&F-Only
Land Anti-Air Anti-Air Gun
Anti-Air Gun
Mobile SAM
Mobile SAM
Military Engineer Military Engineer
Military Engineer

Religious Units[]

Offensive religious units can initiate theological combat with all religious units, while defensive units can only defend in theological combat. Enemy military units can use the Condemn Heretic action when occupying the same tile to eliminate the unit and reduce that religion's pressure in nearby cities. With the World Congress in Gathering Storm, any civilization can condemn religious units if their religion is the target of Outcome B for the World Religion Resolution.

Civilian Units[]

Settlers and Builders can be captured by hostile military units. All other civilian units will retreat to the nearest city when a hostile military unit enters the same tile. While embarked, civilian units occupy the same embarked layer as land military and support units. Traders can be plundered by hostile military units standing on the same tile. Spies do not interact with units of other types or classes.

Type Ancient Renaissance Industrial Modern Atomic
Empire Settler Settler
Builder Builder
Cultural Archaeologist Archaeologist Naturalist Naturalist Rock Band Rock Band GS-Only
Trade Trader Trader
Espionage Spy Spy

Notes[]

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

  1. Added in the Nubia Civilization & Scenario Pack.
  2. Added in Vietnam & Kublai Khan Pack.
  3. 3.0 3.1 3.2 Added in the April 2021 Update.
  4. 4.0 4.1 4.2 Added in the Byzantium & Gaul Pack.
  5. Added in the Babylon Pack.
  6. 6.0 6.1 6.2 Added in the Persia and Macedon Civilization & Scenario Pack.
  7. 7.0 7.1 7.2 7.3 7.4 7.5 7.6 This unit was a standalone unique unit before the April 2021 Update.
  8. Added in the Australia Civilization & Scenario Pack.
  9. Added in the Poland Civilization & Scenario Pack.
  10. With the Teddy Roosevelt Persona Pack, the Rough Rider becomes the Unique Unit of Teddy Roosevelt (Rough Rider).
  11. Added in the Ethiopia Pack.
  12. Cite error: Invalid <ref> tag; no text was provided for refs named :0
  13. Class added in Rise & Fall, uses range class promotions. Units in this class were classified as ranged units in the base game.
  14. 14.0 14.1 Classified as Ranged unit in base game. Moved to Ranged Calvary in Rise & Fall.
  15. 15.0 15.1 Added in the Khmer and Indonesia Civilization & Scenario Pack.
  16. Added in the Portugal Pack (Civ6).

Videos[]

CIVILIZATION_VI_-_How_to_Use_Your_Army

CIVILIZATION VI - How to Use Your Army

Civilization VI [edit]
Rise and FallGathering StormNew Frontier PassLeader Pass
Lists
Concepts
Miscellaneous
R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.

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