War weariness

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War weariness is a concept and mechanic in the Civilization games. It imposes penalties on civilizations that spend excessive amounts of time at war.

Civilization III

Main article: War weariness (Civ3)

Civilization IV

Main article: War weariness (Civ4)

Civilization VI

Main article: War weariness (Civ6)

Other games

War weariness is not present in (or the article has not been created for) the following games :

Game Article
Civilization II War weariness (Civ2)
Civilization V War weariness (Civ5)
Civilization: Beyond Earth War weariness (CivBE)
Civilization Revolution War weariness (CivRev)
Civilization Revolution 2 War weariness (CivRev2)
Freeciv War weariness (Freeciv)
Civilization: Call to Power War weariness (CTP1)
Call to Power II War weariness (CTP2)
C-evo War weariness (C-evo)
FreeCol War weariness (Freecol)
Civilization IV: Colonization War weariness (Civ4Col)
Sid Meier's Alpha Centauri‎ War weariness (SMAC)

Future Technology (CivRev)This is a disambiguation page used to differentiate articles on different topics of the same name. If an internal link led you to this page, you may like to go back and edit it so that it points to the desired specific page.

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