FANDOM


BackArrowGreen Back to Civilization VI
Civ vi wonder movies

A Wonder is a mega-building that is unique in the world and provides potent bonuses to a civilization. All Wonders are inspired by, and named after, famous real-world buildings or landmarks that have stood the test of time and changed the world forever. Wonders require time, energy, and effort to complete, but once constructed, they provide your civilization with many benefits.

Civilization VI adds a feature known as "wonder movies," which allows you to watch a Wonder being constructed from scratch in less than 30 seconds (somewhat similar to the wonder movies from Civilization IV). This replaces the announcement screen you see in Civilization V when you complete a Wonder.

Building a Wonder Edit

Building a World Wonder is an important achievement for a civilization. Each specific Wonder may exist only once in the whole world, so their construction is, in fact, a race between civs. Players should plan their progression well if they want to be able to build the Wonders they covet! Note that, unlike in Civilization V, the "consolation prize" for failing to complete a Wonder before another player is not Civ6Gold Gold but Civ6Production Production (which is arguably much more useful, since it allows the players who didn't complete the Wonder to catch up on lost construction opportunities).

In relation to previous games, Civilization VI adds a revolutionary new feature: Wonders are now constructed not inside a city (that is, on the city tile), but on a separate tile near a city (like a Planetary Wonder in Sid Meier's Civilization: Beyond Earth). What's more, there are now a slew of specific requirements for almost all Wonders, which can encompass terrain type, adjacency, or other game elements. Finally, many Wonders are now unlocked via the new civics tree, instead of the normal tech tree.

Wonders can only be built on valid land tiles (or Coast tiles in some cases) that don't contain a district. You'll only be able to build a Wonder on a Marsh if you have Irrigation or on a Rainforest if you have Bronze Working (because these are the techs which enable you to remove such features from the terrain). Also, any other existing improvements and resources will be removed from the tile, so it as advised you build them on flat land or hill tiles with no resources or features (like forests). Flat Desert tiles with no resources are perfect for constructing Wonders since they don't provide any yield normally anyway. Note that, since you cannot "work" a Wonder (that is, you cannot assign Citizen6 Citizens to its tile), you will be unable to use the yields of its tile anymore; however, the tile will continue providing adjacency bonuses. This is important for Wonders which are constructed on terrain features without removing them (such as Chichen Itza or Mahabodhi Temple).

Wonder construction can be accelerated via Industrial City-States. The Capital6 Capital gains a +2 Civ6Production Production bonus from every such City-State where you have at least 1 Envoy6 Envoy. All other cities which have an Industrial Zone (including the Capital6 Capital, if it has one) will gain +2 Civ6Production Production bonus from every such City-State where you have 3 Envoy6 Envoys, and another +2 Civ6Production Production if you have 6 Envoy6 Envoys.

With these new mechanics it becomes much more difficult to construct Wonders because, depending on their specific starting location and available nearby terrain (as well as their general development), players will have access to far fewer Wonders than before. We can expect to see much more strategy-specific Wonder construction, where each particular civ will construct only Wonders which suit its overall strategy and/or terrain availability (except in the early game, when it is still easy to grab Wonders due to their less restrictive demands on things like tile placement).

Starting the process of building a land-based Wonder also builds a road in (but not to) that tile, and unlike most natural wonder tiles your units can move across them. The borders of a city that completes a Wonder will immediately expand by two tiles, provided there are tiles within range for the city to claim. If a city is razed after completing a Wonder, the Wonder can be rebuilt in another city (unless the game has reached an era that renders the Wonder obsolete).

List of Wonders Edit

Unless a Wonder's description stipulates otherwise, its effects apply only to the civilization that builds it. Both standard districts and buildings and their unique replacements will satisfy any listed placement restrictions.

Wonder Era Req. Civ6Production Prod. Bonus Placement
Alhambra (Civ6)
Alhambra
Medieval Castles 710
  • +2 Amenities6 Amenities
  • +1 General6 Great General point per turn
  • +1 Military policy slot
  • Provides the same defensive bonuses as the Fort improvement
Must be built on Hills adjacent to an Encampment district.
"Everything here appears calculated to inspire kind and happy feelings, for everything is delicate and beautiful." – Washington Irving
Amundsen-Scott Research Station (Civ6)
Amundsen-Scott Research Station R&F-Only
Atomic Cold War 1620 Must be built on a Snow or a Snow Hills tile next to Campus with a Research Lab.
"For scientific leadership, give me Scott; for swift and efficient travel, Amundsen." – Sir Raymond Priestley
Angkor Wat (Civ6)
Angkor Wat
Medieval Medieval Faires 710
  • +2 Civ6Faith Faith
  • +1 Citizen6 Population in all current cities when built.
  • +1 Housing6 Housing in all cities.
Must be built adjacent to an Aqueduct district.
"The temple is surrounded by a moat, and access is by a single bridge, protected by two stone tigers so grand and fearsome as to strike terror into the visitor." – Diogo do Couto
Apadana (Civ6)
Apadana
Classical Political Philosophy 400
  • +2 Great Work slots
  • +2 Envoy6 Envoys when you build a wonder, including Apadana, in this city.
Must be built adjacent to a Capital6 Capital.
"My ancestor Darius made this Apadana, but it was burnt down. By the grace of Ahuramazda, Anahita, and Mithra, I reconstructed this Apadana." – Artaxerxes II
Big Ben (Civ6)
Big Ben
Industrial Economics 1450
  • +6 Civ6Gold Gold
  • +3 Merchant6 Great Merchant points per turn
  • +1 Economic policy slot
  • Doubles current treasury
Must be built next to a River adjacent to a Commercial Hub district with a Bank.
Don’t watch the big clock; do what it does. Keep going." – Sam Levenson
Bolshoi Theatre (Civ6)
Bolshoi Theatre
Industrial Opera and Ballet 1240
  • +2 Writer6 Great Writer points per turn.
  • +2 Musician6 Great Musician points per turn.
  • +1 GreatWorkWriting6 Great Work of Writing slot.
  • +1 GreatWorkMusic6 Great Work of Music slot.
  • Awards 2 randomly-chosen free civics when completed.
Must be built on flat land adjacent to a Theater Square district.
"Bolshoi Ballet is a universe of the imagination, a place of magic and enchantment, beauty and romance. Its many worlds vibrate with graceful dancers, glorious music, and sumptuous costumes." – Trudy Garfunkel
Broadway (Civ6)
Broadway
Modern Mass Media 1620 Must be built on flat land next to a Theater Square district.
"There’s no business like show business." – Irving Berlin, 'Annie Get Your Gun'
Casa de Contratación (Civ6)
Casa de Contratación R&F-Only
Renaissance Cartography 920 Must be built adjacent to a Government Plaza.
"All other lands found on the western side of the boundary shall belong to the King and Queen of Castille—and their successors." – Treaty of Tordesillas
Chichen Itza (Civ6)
Chichen Itza
Medieval Guilds 710 Must be built on Rainforest.
"The Great Ball Court is also very impressive. I would like to have seen them play a game, although it sounds like the end was pretty violent. I think it was safer to be a spectator." – IslaDeb
Colosseum (Civ6)
Colosseum
Classical Games and Recreation 400 Must be built on flat land adjacent to an Entertainment Complex district.

R&F-Only Must be built on flat land adjacent to an Entertainment Complex district with an Arena.

"While the Colosseum stands, Rome shall stand; when the Colosseum falls, Rome shall fall; when Rome falls, the world shall fall." – Saint Bede
Colossus (Civ6)
Colossus
Classical Shipbuilding 400 Must be built on coast and adjacent to a Harbor district.
"At Rhodes was set up a Colossus of seventy cubits high, representing the Sun … the artist expended as much bronze on it as seemed likely to create a dearth in the mines." – Philo of Byzantium
Cristo Redentor (Civ6)
Cristo Redentor
Modern Mass Media 1620 Must be built on Hills.
"Thus, the sculpture serves to give people one thought – ‘Everything is in God’s hands.’" – Sergey Semenov

Eiffel Tower (Civ6)
Eiffel Tower
Modern Steel 1620
  • All tiles in your civilization gain +2 Appeal
Must be built on flat land adjacent to City Center.
"I ought to be jealous of the tower. She is more famous than I am." – Gustave Eiffel
Estádio do Maracanã (Civ6)
Estádio do Maracanã
Atomic Professional Sports 1850
  • +6 Civ6Culture Culture in each city of your civilization
  • +2 Amenities6 Amenities in each city of your civilization
Must be built on flat land adjacent to an Entertainment Complex with a Stadium.
"Down through its history, only three people have managed to silence the Maracana: the Pope, Frank Sinatra, and me." – Alcides Ghiggia, Uruguayan soccer player

Forbidden City (Civ6)
Forbidden City
Renaissance Printing 920
  • +5 Civ6Culture Culture
  • Gain a permanent Wild Card policy slot
Must be built on flat land adjacent to City Center.
"The whole palace complex is built along a central axis, the axis of the world, everything in the four directions suspend from this central point represented by these palaces." – Jeffrey Riegel
Great Library (Civ6)
Great Library
Classical Recorded History 400
  • +2 Civ6Science Science
  • +1 Scientist6 Great Scientist point per turn
  • +2 GreatWorkWriting6 Great Works of Writing slots
  • Receives boost to all Ancient and Classical era technologies.
  • R&F-Only +1 Writer6 Great Writer point per turn
  • R&F-Only Receive a random tech boost after another player recruits a Great Scientist.
Must be built on flat land adjacent to a Campus with a Library.
"We can roam the bloated stacks of the Library of Alexandria, where all imagination and knowledge are assembled; we can recognize in its destruction the warning that all we gather will be lost." – Alberto Manguel
Great Lighthouse (Civ6)
Great Lighthouse
Classical Celestial Navigation 290 Must be built on the coast and adjacent to a Harbor district with a Lighthouse.
"This Lighthouse was the cynosure of all eyes." – Henry David Thoreau
Great Zimbabwe (Civ6)
Great Zimbabwe
Renaissance Banking 920
  • +5 Civ6Gold Gold
  • +2 Merchant6 Great Merchant points per turn.
  • +1 TradeRoute6 Trade Route capacity. Your TradeRoute6 Trade Routes from this city get +2 Civ6Gold Gold for every Bonus resource in this city's territory.
Must be built adjacent to Cattle and a Commercial Hub district with a Market.
"King Solomon gave the Queen of Sheba all she desired and asked for; besides what he had given her out of his royal bounty. So she turned and went to her own country, she and her servants." – 1 Kings, 10:13
Hagia Sophia (Civ6)
Hagia Sophia
Medieval Education 710 Must be built on flat land adjacent to a Holy Site district, and player must have founded a religion.
"It is a beautiful and important monument and an international, inter-cultural treasure … Unless and until it can be shared by both religions in harmony – which would be a grand idea – it should remain a secular building honoring both religions who have made it beautiful." – Ljubo Vujovic
Hanging Gardens (Civ6)
Hanging Gardens
Ancient Irrigation 180
  • Increases Growth by 15% in all cities.
  • +2 Housing6 Housing[1]
Must be built next to a river.
"The ascent to the highest story is by stairs, and at their side are water engines, by means of which persons, appointed expressly for the purpose, are continually employed in raising water from the Euphrates into the garden." – Strabo
Hermitage (Civ6)
Hermitage
Industrial Natural History 1450
  • +3 Artist6 Great Artist points per turn
  • +4 Great Works of Art slots
Must be built next to a river on a non-desert and non-tundra tile.
"Museums are on the front lines of the fight for culture, of good with evil – in any case, of the fight against platitudes and primitiveness." – Mikhail Piotrovsky, Director of the State Hermitage
Huey Teocalli (Civ6)
Huey Teocalli
Medieval Military Tactics 710
  • +1 Amenities6 Amenity from Entertainment for each adjacent lake tile. +1 Civ6Food Food and +1 Civ6Production Production for each Lake tile in your empire
Must be built on a Lake tile adjacent to land.
"But the wrath of Huitzilopochtli was great, and as the sacrifice passed each of the four rooms dedicated to the sun god, the sun disappeared or reappeared in the sky." – Fray Diego Durán
Jebel Barkal (Civ6)
Jebel Barkal
Classical Iron Working 400
  • Awards 2 Iron (Civ6) Iron.
  • Provides +4 Civ6Faith Faith to your cities that are within 6 tiles.
Must be built on a Desert Hills tile.
"At the south-west corner a large perpendicular mass of sandstone has become separated by a deep fissure from the body of the mountain … it has all the appearance of a colossal statue." –E. A. Wallis Budge
Kilwa Kisiwani (Civ6)
Kilwa Kisiwani R&F-Only
Medieval Machinery 710
  • +3 Envoy6 Envoys when built
  • When you are the Suzerain of a City-state this city gains a +15% boost to the yield provided by that City-state.
  • If you are the Suzerain of 2 or more City-states of that type an additional 15% boost is given to all your cities.
Must be built on a flat tile adjacent to a Coast.
"Kilwa is one of the most beautifully built cities in the world; the houses there are entirely made of wood, their rooftops out of rope grass, and it rains with great vigour." – Ibn Battuta
Kotoku-in (Civ6)
Kotoku-in R&F-Only
Medieval Divine Right 710 Must be built adjacent to a Holy Site with a Temple.
"O ye who tread the Narrow Way, by Tophet-flare to Judgment Day, be gentle when ‘the heathen’ pray, to Buddha at Kamakura!" – Rudyard Kipling
Mahabodhi Temple (Civ6)
Mahabodhi Temple
Classical Theology 400 Must be built on woods adjacent to a Holy Site district with a Temple, and player must have founded a religion.
"In a dusty, bustling corner of the Indian state of Bihar, there is a magical place that one might think of as the hub of Buddhism." – Visitor’s Guide, Bodh Gaya
Mausoleum at Halicarnassus (Civ6)
Mausoleum at Halicarnassus
Classical Defensive Tactics 400
  • Grants a free Great Admiral when the wonder is constructed.
  • All Great Admirals can use their retirement ability an additional time and Great Engineers have an additional charge.
Must be built on a coastal tile adjacent to a Harbor district.
"A vast tomb lies over me in Halicarnassus, of such dimensions, of such exquisite beauty as no other shade can boast." – Lucian of Samosata
Mont St. Michel (Civ6)
Mont St. Michel
Medieval Divine Right 710
  • +2 Civ6Faith Faith
  • +2 Relic6 Relic slots
  • All Apostles you create gain the Martyr ability in addition to a second ability you choose normally.
  • Provides the same defensive bonuses as the Fort improvement
Must be built on Floodplains or Marsh.
"Church and State, Soul and Body, God and Man, are all one at Mont Saint Michel, and the business of all is to fight, each in his own way, or to stand guard for each other." – Henry Adams
Oracle (Civ6)
Oracle
Ancient Mysticism 290
  • +1 Civ6Culture Culture
  • +1 Civ6Faith Faith
  • Patronage of Great People cost 25% less Civ6Faith Faith. Districts in this city provide +2 Great Person points of their type
Must be built on hills.
I sprang upon the swift ship in the form of a dolphin, pray to me as Apollo Delphinius; also the altar itself shall be called Delphinius and overlooked forever." – Homer
Oxford University (Civ6)
Oxford University
Industrial Scientific Theory 1240 Must be built on flat[2] Grasslands or Plains adjacent to a Campus district with a University.
"The clever men at Oxford... Know all that there is to be knowed. But they none of them know one half as much... As intelligent Mr. Toad!" – Kenneth Grahame
Petra (Civ6)
Petra
Classical Mathematics 400 Must be built on desert or floodplains without hills.
"Petra is a brilliant display of man’s artistry in turning barren rock into majestic wonder." – Edward Dawson
Potala Palace (Civ6)
Potala Palace
Renaissance Astronomy 1060 Must be built on a hill adjacent to a Mountain.
"The first time I stepped onto the rooftop of the Potala Palace, I felt, as never before or since, as if I were stepping onto the rooftop of my being: onto some dimension of consciousness that I’d never visited before." – Pico Iyer
Pyramids (Civ6)
Pyramids
Ancient Masonry 220
  • +2 Civ6Culture Culture
  • Grants a free Builder. All Builders can build one extra improvement.
Must be built on desert (including floodplains) without hills.
"From the heights of these pyramids, forty centuries look down on us." – Napoleon Bonaparte
Ruhr Valley (Civ6)
Ruhr Valley
Industrial Industrialization 1240 Must be built along a River adjacent to an Industrial Zone district with a Factory.
"The industrial heart of Germany practically stopped beating. Hardly anyone worked; hardly anything ran. The population of the Ruhr area … had to be supported by the rest of the country." – Adam Fergusson
Statue of Liberty (Civ6)
Statue of Liberty R&F-Only
Industrial Civil Engineering 1240
  • Grants 2 Settlers.
  • All your cities within 6 tiles are 100% Loyal.
Must be built on a Coast adjacent to land and a Harbor.
"Here at our sea-washed, sunset gates shall stand a mighty woman with a torch, whose flame is the imprisoned lightning." – Emma Lazarus
St. Basil's Cathedral (Civ6)
St. Basil's Cathedral R&F-Only
Renaissance Reformed Church 920 Must be built adjacent to a City Center
"One had a twisted design, red, on a green ground; another, all prickly angles, yellow and black; a third was ornamented with scales of blue and crimson; a fourth was in quarters like a melon." – Katharine Blanche Guthrie
Stonehenge (Civ6)
Stonehenge
Ancient Astrology 180 Must be built on flat land adjacent to Stone.
"Can you imagine trying to talk six hundred people into helping you drag a fifty-ton stone eighteen miles across the countryside and muscle it into an upright position, and then saying, ‘Right, lads! Another twenty like that … and then we can party!" – Bill Bryson
Sydney Opera House (Civ6)
Sydney Opera House
Atomic Cultural Heritage 1740 Must be built on coast adjacent to a Harbor. Cannot be built on a lake.
"An opera begins long before the curtain goes up and ends long after it has come down. It starts in my imagination, it becomes my life, and it stays part of my life long after I've left the opera house." – Maria Callas
Taj Mahal (Civ6)
Taj Mahal R&F-Only
Renaissance Humanism 920
  • +1 Era Score from Historic Moment earned after the wonder is complete if that Moment is usually worth 2 or more Era Score
Must be built next to a River.
"Did you ever build a castle in the air? Here is one, brought down to earth and fixed for the wonder of ages." – Bayard Taylor
Temple of Artemis (Civ6)
Temple of Artemis R&F-Only
Ancient Archery 180 Must be built next to a Camp.
"When I saw the house of Artemis that mounted to the clouds, those other marvels lost their brilliancy, and I said, 'Lo, apart from Olympus, the Sun never looked on aught so grand.'" – Antipater of Sidon
Terracotta Army (Civ6)
Terracotta Army
Classical Construction 400 Must be built on flat Grassland or Plains adjacent to an Encampment district with a Barracks or Stable.
"There were seven wonders in the world, and the discovery of the Terracotta Army, we may say, is the eighth miracle of the world." – Jacques Chirac
Venetian Arsenal (Civ6)
Venetian Arsenal
Renaissance Mass Production 920
  • +2 Engineer6 Great Engineer points per turn
  • Receive a second naval unit each time you train a naval unit.[3]
Must be built on the coast[4] and adjacent to an Industrial Zone district.
"The commonwealth of Venice in their armory have this inscription: ‘Happy is that city which in time of peace thinks of war.’" – Robert Burton
All Wonders - Civilization 6 - Some Wonders of the World 🗼

All Wonders - Civilization 6 - Some Wonders of the World 🗼

  1. This effect was added in the Summer 2017 Update.
  2. Note that "flat" is not specified in-game.
  3. This bonus applies to any city.
  4. Note that in-game it lists the requirement as "adjacent to the coast", but this is not correct.
R&F-Only Added in the Rise and Fall expansion pack.

See alsoEdit

Civilization VI [edit]
Rise and FallGathering Storm

Lists
AgendasBeliefsBuildingsCity-StatesCivicsCivilizationsDistrictsImprovementsLeadersPantheonsPolicy CardsPromotionsResourcesScenariosTechnologiesTerrainUnits (Unique Units) • Wonders (Natural)

Eras
AncientClassicalMedievalRenaissanceIndustrialModernAtomicInformationFutureGS-Only

Concepts
AgesR&F-OnlyAmenitiesBarbariansCity (CapitalGovernorsR&F-OnlyHousingLoyaltyR&F-OnlyPopulation) • CombatDisastersGS-OnlyDiplomacy (EmergenciesR&F-OnlyGossipGrievancesGS-Only WarmongeringWorld CongressGS-Only) Eureka MomentGovernmentGreat PeopleGreat WorksMap (AppealBordersContinentTile) • MovementReligionTimelinesR&F-OnlyTrade RoutesVictory

Statistics
Civ6Culture CultureCiv6Faith FaithTemplate:Favour6GS-OnlyCiv6Food FoodCiv6Gold GoldCiv6Production ProductionCiv6Science ScienceTourism6 Tourism

Miscellaneous
DLCModdingSoundtrackStarting a new gameSteam AchievementsSteam trading cardsUpdates

R&F-Only Added in the Rise and Fall expansion pack.
GS-Only Added in the Gathering Storm expansion pack.