Wonders of the World are unique buildings built in cities. For each of them in the early Civ games, and some in later games, only one "copy" of each wonder can exist. Wonders take a lot of time to build and are not always worth the effort. Many lose their effect, (are made obsolete), as soon as any nation discovers a specified new technology.
In later games, Wonders get more complex. Civilization III introduced Small Wonders, which can be built once by each civilization. C-evo has the same idea with its State Improvements. Civ3 and Civ4 distinguished the one-per-world wonders as Great Wonders. In CivRev, while your advisor will tell you a copy can be built, (at half price), when reporting a Wonder built by another civilization, only one example can be built of any Wonder.
- Main article: Wonder (Civ4)
- Main article: Wonder (Civ5)
- Main article: Wonder (CivRev)
Civilization: Call to Power
Call to Power II
- Main article: Wonder (CTP2)
Colonization games do not have Wonders. Their Founding Fathers are a type of technology or Small Wonder or State Improvement.
As for Colonization.